Post by superalan on Jan 21, 2010 20:59:28 GMT -5
Character's Name: Mozenrath
Age: 22
Race: Human
Affiliation: Dark
Class: Sorcerer
At Level: 1
Picture?:
Physical Description:
Most people would consider Mozenrath to be the pinnacle of unattractiveness. Standing only 5’6” he weighs barley 100 pounds. His figure is weak and bony, his large blue robes being the only thing that makes him look like he has any mass to him at all. His hair is shoulder-length and pitch-black; in stark contrast to his pale, almost ghostly white skin. His head is constantly adorned with an elegant turban with the same blues and golds as his robes, which he wears with an air of nobility despite his seemingly non-threatening appearance.
Personality:
Sinister only begins to scratch the surface of Mozenrath’s personality. Unscrupulous and self-serving Mozenrath is not above doing whatever it takes to get what he wants, even if that involves taking advantage of the weak and helpless. Mozenrath has a superiority complex, believing commoners to be beneath him. He is constantly adorned with a smug smile, and become extremely angry when his capability is challenged by others. Although he may not be as smart as he thinks he is, he is still incredibly bright, and that makes him incredibly dangerous. Mozenrath is obsessed with power, and spends his entire time trying to acquire power and magical artifacts. It’s believed he collects artifacts in order to compensate for his physical weakness.
Weapon:
Mozenrath is in possession of a gauntlet of ancient and terrible power whose name has been lost to time. While the gauntlets appears to be nothing more than a simple leather glove, a close inspections shows that a vast array of glyphs, runes, and other ancient writings have been permanently etched into the gauntlet. Mozenrath believes the gauntlet was made from tanned human flesh. The gauntlet is capable of draining the life force from human beings, turning them into shambling half-dead zombies Mozenrath refers to as “Mamluks”. The glove comes with a terrible price, however, as it slowly drains the life force of its wearer. So far the hand Mozenrath keeps inside the glove has been reduced to nothing but bone.
Magic Powers:
Gravity Lv 1[/;b]
Fira Lv 1
Thundara Lv 1
Mastered Summon:
His pet eel, Xerxes, who can float through the air and allows him to see what it sees.
Home World: Agrabah
History:
Mozenrath was the only child born to a poor family in the kingdom of the black-sands, a terrible poverty and disease stricken kingdom not far from the kingdom of Agrabah. Mozenrath spent his childhood hating his family for what he perceived as an inability to take care of them. At age 11, while exploring some ruins outside the city, he came across an ancient tomb detailing he to perform basic acts of Sorcery. After reading the tomb Mozenrath murder his parents and used their blood to perform one of the tombs many rituals.
This act caught the attention of what passed for authority in the Black-sands, and the 11-year-old boy was thrown in the kingdom’s dungeons to rot. The young boys aptitude for magic, however, caught the attention of the kingdoms ruler, Dastane. Dastane rescued the youth from the dungeons and took him on as his apprentice. For the next 5 years Mozenrath spent his time practically enslaved to the cruel and apathetic Sultan of the Black-sands. During this time Mozenrath was taught many things, including dark magic and information regarding several of Dastane’s ancient artifacts. Amongst these artifacts included a magic Gauntlet. Dastane suspected the glove was capable of draining the life force from other human beings. In the middle of the night Mozenrath finally became impatient with his master and stole the glove, using its power to drain his master of all his life force and take his place as Sultan of the Black-sands. Since then the Black-sands has become a ghost town, devoid of all life except for the shambling half-dead Mamluks and Mozenrath himself.
Family/Past or Present Relations:
Role-playing Sample:
The young Sultan of The Black-sands walked the streets of Agrabah in disguise, a simple black cloak hiding his head and body. He would have loved to waltz in, draining citizens left in right and seizing the entire city in one glorious strike; but that wasn’t why he was hear. Mozenrath was here to gather information, and doing so required a little more finesse and subtlety than a magical floating eel and a warlord magician could accomplish. For now he was just an average citizen trying to gather some of the local lore. Specifically he wanted to know about Agrabah’s recent troubles.
Routine information gathering had led Mozenrath to believe that someone in Agrabah knew where the cave of wonders was. From what Mozenrath understood, the cave had been plundered of its most precious treasure, the lamp. The young sultan continued to gather information, asking around local markets and generally eavesdropping on conversations. Apparently Agrabah had seen quite a few troubles recently, including the destruction of its resident sorcerer, Jafar, and a visit by a stranger who wielded what some described as a ‘large key’. This intrigued Mozenrath, and he decided it was time to head back to the black-sands; the smell of the commoners was starting to disgust him. As he made his way home one thought was clear in his mind; he had to know more about this giant key.
Age: 22
Race: Human
Affiliation: Dark
Class: Sorcerer
At Level: 1
Picture?:
Physical Description:
Most people would consider Mozenrath to be the pinnacle of unattractiveness. Standing only 5’6” he weighs barley 100 pounds. His figure is weak and bony, his large blue robes being the only thing that makes him look like he has any mass to him at all. His hair is shoulder-length and pitch-black; in stark contrast to his pale, almost ghostly white skin. His head is constantly adorned with an elegant turban with the same blues and golds as his robes, which he wears with an air of nobility despite his seemingly non-threatening appearance.
Personality:
Sinister only begins to scratch the surface of Mozenrath’s personality. Unscrupulous and self-serving Mozenrath is not above doing whatever it takes to get what he wants, even if that involves taking advantage of the weak and helpless. Mozenrath has a superiority complex, believing commoners to be beneath him. He is constantly adorned with a smug smile, and become extremely angry when his capability is challenged by others. Although he may not be as smart as he thinks he is, he is still incredibly bright, and that makes him incredibly dangerous. Mozenrath is obsessed with power, and spends his entire time trying to acquire power and magical artifacts. It’s believed he collects artifacts in order to compensate for his physical weakness.
Weapon:
Mozenrath is in possession of a gauntlet of ancient and terrible power whose name has been lost to time. While the gauntlets appears to be nothing more than a simple leather glove, a close inspections shows that a vast array of glyphs, runes, and other ancient writings have been permanently etched into the gauntlet. Mozenrath believes the gauntlet was made from tanned human flesh. The gauntlet is capable of draining the life force from human beings, turning them into shambling half-dead zombies Mozenrath refers to as “Mamluks”. The glove comes with a terrible price, however, as it slowly drains the life force of its wearer. So far the hand Mozenrath keeps inside the glove has been reduced to nothing but bone.
Magic Powers:
Gravity Lv 1[/;b]
Fira Lv 1
Thundara Lv 1
Mastered Summon:
His pet eel, Xerxes, who can float through the air and allows him to see what it sees.
Home World: Agrabah
History:
Mozenrath was the only child born to a poor family in the kingdom of the black-sands, a terrible poverty and disease stricken kingdom not far from the kingdom of Agrabah. Mozenrath spent his childhood hating his family for what he perceived as an inability to take care of them. At age 11, while exploring some ruins outside the city, he came across an ancient tomb detailing he to perform basic acts of Sorcery. After reading the tomb Mozenrath murder his parents and used their blood to perform one of the tombs many rituals.
This act caught the attention of what passed for authority in the Black-sands, and the 11-year-old boy was thrown in the kingdom’s dungeons to rot. The young boys aptitude for magic, however, caught the attention of the kingdoms ruler, Dastane. Dastane rescued the youth from the dungeons and took him on as his apprentice. For the next 5 years Mozenrath spent his time practically enslaved to the cruel and apathetic Sultan of the Black-sands. During this time Mozenrath was taught many things, including dark magic and information regarding several of Dastane’s ancient artifacts. Amongst these artifacts included a magic Gauntlet. Dastane suspected the glove was capable of draining the life force from other human beings. In the middle of the night Mozenrath finally became impatient with his master and stole the glove, using its power to drain his master of all his life force and take his place as Sultan of the Black-sands. Since then the Black-sands has become a ghost town, devoid of all life except for the shambling half-dead Mamluks and Mozenrath himself.
Family/Past or Present Relations:
Role-playing Sample:
The young Sultan of The Black-sands walked the streets of Agrabah in disguise, a simple black cloak hiding his head and body. He would have loved to waltz in, draining citizens left in right and seizing the entire city in one glorious strike; but that wasn’t why he was hear. Mozenrath was here to gather information, and doing so required a little more finesse and subtlety than a magical floating eel and a warlord magician could accomplish. For now he was just an average citizen trying to gather some of the local lore. Specifically he wanted to know about Agrabah’s recent troubles.
Routine information gathering had led Mozenrath to believe that someone in Agrabah knew where the cave of wonders was. From what Mozenrath understood, the cave had been plundered of its most precious treasure, the lamp. The young sultan continued to gather information, asking around local markets and generally eavesdropping on conversations. Apparently Agrabah had seen quite a few troubles recently, including the destruction of its resident sorcerer, Jafar, and a visit by a stranger who wielded what some described as a ‘large key’. This intrigued Mozenrath, and he decided it was time to head back to the black-sands; the smell of the commoners was starting to disgust him. As he made his way home one thought was clear in his mind; he had to know more about this giant key.